Chip Theory Games built its name on chunky poker chips, neoprene mats and games that ask for a bigger table, and now the studio is pushing its faction-warfare game Wroth off dry land entirely. Wreck, a swashbuckling standalone set in the same universe, lands on Gamefound on 14 July.
Looking for board gamers near you? Browse local communities and find your next game night.
Find events near youWhere Wroth had rival cultures scrapping over the Drudgeon peninsula through dice drafting and area control, Wreck trades those borders for broadsides. The pitch is to carve your legend across the sea, and it keeps the same tug-of-war between playing it safe and going full aggression, only now with ships, naval skirmishes and a pirate's appetite for other people's waters. It plays 2 to 4 and runs around an hour.
The clever part for existing fans is compatibility. Every faction is designed to work across both games, so your Wroth forces can sail straight into Wreck and vice versa. The campaign also brings a fresh printing of Wroth with a revised rulebook and clarified rules, plus an affordable errata pack for anyone who already owns the first edition, a considerate touch that not every publisher bothers with.
Got a regular group? Create a private community, poll for the best date, vote on games, and let your friends RSVP in one place.
Set up your group for freeChip Theory, run by founders Josh and Adam Carlson out of Minnesota, is the studio behind cult favourites Too Many Bones and Hoplomachus, so premium components and meaty solo and co-op play come as standard. Wreck looks set to keep that run going.
The Gamefound campaign goes live on 14 July. If a high-seas battler sounds like your table's next obsession, it is worth setting a reminder.
Sources: Gamefound | Chip Theory Games | ComicBook Yeti




