Here is the pitch every maths teacher dreams of. Kingdom Crossing takes the 1735 Seven Bridges of Königsberg problem, the puzzle that helped invent graph theory, and turns it into a proper euro game about recruiting foxes, owls and bears. Pandasaurus Games has confirmed it will bring the Sorry We Are French release to English-speaking shelves on 7 August 2026.
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See how it worksThe story is a charmer. Queen Beavery sets out to tour her realm by crossing seven bridges exactly once, hits the mathematical impossibility Leonhard Euler worked out nearly 300 years ago, and commissions an eighth bridge to solve it. You play a beaver foreman routing resources across four rounds, recruiting animals from five guilds and stacking engine-building bonuses as you go. The catch: you cannot cross the same bridge twice in a single day, so your route plan is the puzzle.
Designers Marco Canetta and Stefania Niccolini have quietly built a strong catalogue together, including Zhanguo: The First Empire, which sits at around 8.0 on BoardGameGeek and is often held up as one of the cleverer mid-to-heavy euros of recent years. Kingdom Crossing trades a Chinese imperial theme for a cosier woodland one, and a 45-to-90-minute runtime for 1-4 players makes it friendlier to weeknight tables than Zhanguo. A solo automa with four difficulty levels is included.
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Set up your group for freeIf your group has been looking for something crunchy but not punishing, Kingdom Crossing looks like a proper sweet-spot game. UK retailers usually pick up Pandasaurus titles shortly after US release, so expect it on Hachette-distributed shelves before the end of the year.
Sources: Pandasaurus Games | Sorry We Are French | Pandasaurus product page

