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Gold Teeth Is a Pirate RPG Dripping in Occult Horror

If your group has been after a tabletop RPG that plays like Pirates of the Caribbean with the occult horror turned all the way up, here it is. Gold Teeth casts you as the Sea Dogs, cursed privateers sailing the Punchbowl of the Antilles under a British Crown commission while quietly chasing a plan to win back their own souls. It comes from Marsh Davies and Jim Rossignol, the UK team behind the well-regarded Teeth roleplaying game.

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Under the bonnet, Gold Teeth runs on a heavily reworked version of the Forged in the Dark system, the engine that powers Blades in the Dark. The designers have tuned it to handle two very different scales of play: the small, scrappy stuff like smuggling runs, assassinations and tavern scheming, and the big set pieces of broadside-trading naval combat. Magic here is a disaster waiting to happen, so expect plenty of unknowable terrors to go with the swashbuckling, for 3 to 6 players.

It is a chunky thing. The rulebook runs to around 350 pages with more than 30 maps and diagrams, and the digital edition is out now on itch.io from $35. A hardback print edition is due later in 2026, with editable character sheets and a player supplement on the way.

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Davies and Rossignol earned a cult following with the original Teeth, a grim Forged in the Dark game of monster hunting across the cursed moors and bogs of 1780s England, so a pirate follow-up with the same eye for dread has plenty of goodwill behind it. If a cursed-crew campaign sounds like your table's next obsession, you will need a crew of up to six and a brave GM. Short on players? Find a group near you.


Sources: Gold Teeth on itch.io | Wargamer

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