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Dreadquarters Is a Co-op Game of Sharing an Evil Lair

Picture four supervillains who cannot stand each other, forced to share one evil lair and somehow defend it together. That is Dreadquarters, a co-op strategy game from Headlock Games that has romped past its Kickstarter goal with days to spare.

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For 1 to 4 players, it is part lair-builder, part tower defence. Each villain brings their own deck, minions and schemes, from building doomsday devices to harvesting souls. Round by round you expand your wing with bizarre rooms, bolt on over-engineered upgrades and send minions out on city raids, before the do-gooders show up and your traps, hopefully, do the rest. A game runs 60 to 120 minutes, for ages 14 and up.

Headlock set a modest $12,000 target and backers have piled in well beyond it, with over $68,000 from nearly 480 supporters in the campaign's final days, according to tracker Kicktraq. The real draw beyond the headline figure is the asymmetry: every villain plays from their own deck with their own minions and win conditions, so no two seats at the table feel the same.

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Dreadquarters runs on Kickstarter until 12 June. Co-ops where everyone has their own agenda tend to spark the best table arguments, so if your group enjoys a bit of friendly backstabbing dressed up as cooperation, it is worth a look.


Sources: Kickstarter | Kicktraq | Headlock Games

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