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Tiny Epic: Invincible Squeezes a Superhero Co-op Into a Small Box

The whole point of the Tiny Epic line is fitting a proper game into a box you can carry in a coat pocket. The next one takes on Invincible, and it is a co-op, which is a notable turn for a series better known for cut-throat little strategy games.

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ICv2 reports that Tycoon Games will put Tiny Epic: Invincible into retail on 15 October 2026, designed by Scott Almes. If the publisher name is throwing you, that is the right instinct: Gamelyn Games closed its own website and now points buyers to Tycoon Games for every Tiny Epic title, so this is the same line under a new roof.

Players work together as heroes, each with their own powers, to keep supervillains at bay and stop their plans for world domination. The twist is that you are not just punching things. You have to rescue and secure civilians at different locations while villains keep spawning at those same spots, so the pressure never lets up. Holding it together is a push-your-luck action system, which is a smart fit for a comic about superheroes making increasingly bad decisions.

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It plays one to four, is aimed at ages 14 and up, runs about 30 minutes and will retail for $40 in the US. Tycoon had already announced the Invincible licence for the Tiny Epic line, and this is the first game out of it.

Invincible is Robert Kirkman's Skybound superhero comic, first published in January 2003 and later Eisner-nominated. If you know it, you know the tone, and "wholesome superhero co-op" is not quite the phrase.

Thirty minutes, one to four players, pocket-sized box. That is filler territory, and a co-op that fast is what most groups are short of.


Sources: ICv2 | ICv2 - licensing deal | Gamelyn Games | Skybound

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