Bloodwork: The Reckoning closes its Gamefound campaign tomorrow, capping a few weeks where I Demo Games quietly pulled together one of spring's more interesting dark fantasy co-op pitches. The game puts 1-4 players in charge of a band of Guild Mercenaries trekking through a world unmade by the death of its Goddess, with cosmic corruption leaking through the cracks she left behind.
Got a regular group? Create a private community, poll for the best date, vote on games, and let your friends RSVP in one place.
Set up your group for freeThe selling point is the branching dual-faction campaign. Choices made early on funnel your party towards one of two opposed factions, and that choice changes which battles you fight, which storylines unlock, and which characters live to see the next session. Combat sits closer to a tactical miniatures skirmish than a card-driven dungeon crawl, and the publisher has been demoing prototypes through the campaign run.
I Demo Games is best known for the original Bloodwork, a dark fantasy RPG with a mountain of miniatures inside the box, and The Reckoning leans into that established setting rather than rebuilding from scratch. Backers got it funded quickly and have spent the past few weeks unlocking stretch goals and add-ons.
Run game nights? Backseat Gamer handles RSVPs, waitlists, date polling, and game voting so you can focus on playing.
Start organising for freeIf you've been on the fence, the campaign timer is ticking down. Late pledges may stay open briefly through Gamefound's pledge manager once it closes, but early backer pricing on add-ons drops away when the clock hits zero. If a long-form campaign is what your group has been hunting for, round up four mates on Backseat Gamer and pencil in your first session before the box even ships.
Sources: Gamefound | Board Game Quest | BGG




