Captain Sonar is one of the great party-strategy experiences, a real-time submarine duel where two teams bark coordinates across a screen and race to sink each other first. The snag has always been that it really wants eight players to sing. Matagot's Star Trek: Space Hunt fixes that, taking the same nerve-shredding system and trimming it to a sharper 2 to 4 player starship battle in Starfleet colours.
Stop juggling Meetup, WhatsApp, and spreadsheets. One platform for your gaming group's events, RSVPs, and member management.
See how it worksYou split into two crews, the Federation against a hostile ship, each sat behind a screen with a Captain and a Second. The Captain pilots the vessel and fires up systems, spending energy on scans, torpedoes, a cloak and even a hyperspace warp, while the Second listens to the enemy's every move and tries to plot where they are before the torpedoes fly. You can play it live and frantic in real time, or in a calmer turn-based mode if you would rather think than shout.
The theme runs deep. Crews are drawn from across the franchise, pitting the original series' Kirk and Spock, The Next Generation's Picard and Data, or Discovery's Michael Burnham and Saru against villains like Khan. It comes from Roberto Fraga and Yohan Lemonnier, the designers behind Captain Sonar itself, joined by Delphine Lemonnier, so the pedigree is exactly right.
Got a regular group? Create a private community, poll for the best date, vote on games, and let your friends RSVP in one place.
Set up your group for freeSpace Hunt is a 2 to 4 player game for ages 8 and up, running about 35 minutes. Matagot has it down for a 30 September 2026 release, with pre-orders opening at the end of July and Asmodee handling UK distribution.
Time to assemble a bridge crew. Find a game night near you and see who wants the captain's chair.
Sources: Matagot | Zatu Games | ComicBook




