If you have ever wanted a worker-placement game where planting a tree matters as much as chopping one down, Ringyo (林業) is aiming squarely at you. Paverson Games' medium-weight euro of sustainable forestry hits Kickstarter on 7 July, casting 1 to 4 players as daimyō managing the woodlands of Edo-period Japan.
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Set up your group for freeEach province starts as untouched forest. You send workers out to harvest timber, but every tree you fell is one you will want to replant, because Ringyo scores the forest you leave behind as heavily as the resources you pull from it. Alongside logging you will establish farms, raise castles and muster forces to answer the Shogun's demands, all while the weather shifts under a deck of variable conditions. The clever wrinkle is simultaneous action selection, so everyone plans at once and nobody is left drumming their fingers waiting on the slowest strategist.
It is designed by Charlie McCarron, whose earlier games Four Humours and Skyrockets: Festivals of Fire built a reputation for tight, thematic design, with lavish art from Kwanchai Moriya, the illustrator behind Apiary and Dinosaur Island. Cultural consultation comes from James Mendez Hodes, a reassuring sign that the Edo setting is being handled with care rather than as set dressing.
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See how it worksRingyo plays 1 to 4, runs 45 to 90 minutes and suits ages 14 and up, sitting in that satisfying mid-weight spot between a gateway euro and a full brain-burner. If a thoughtful game about growth and patience sounds like your group's speed, it is worth a look when the campaign goes live. Rounding up players for something new? You can always find a game night near you on Backseat Gamer.
Sources: Paverson Games | Kickstarter | ICv2




