Ever wondered who would come out on top in a straight scrap, a Scythe faction or an Expeditions squad? Stonemaier's Duel of Meloch exists to settle it. Launched on 15 July, it is a standalone head-to-head game for one or two players that mashes two of the studio's most-loved titles into a single fast duel, and it costs $39 direct from the publisher.
Got a regular group? Create a private community, poll for the best date, vote on games, and let your friends RSVP in one place.
Set up your group for freeThe clever bit is that the two sides do not play by the same rules. One player runs the Scythe side, complete with a brand-new faction and player mat, while the other commands an Expeditions force with a new mech, character and companion. They collide on a deliberately cramped double-sided board of just 10 locations and two lakes, racing to be first to four stars on the Triumph Track. Setup takes about five minutes and a game runs to roughly 45, so this is a heavy design squeezed into a quick, mean little package. It is the work of designer Jamey Stegmaier, who created both Scythe and its follow-up Expeditions, with art by Jakub Rozalski, the mind behind their alternate-history 1920+ world of mechs and farmland.
You do not need to own either game to play, since everything for both sides comes in the box. If you do own them, though, it all clicks together: your existing Scythe factions and Expeditions mechs, characters and companions are all compatible, and Duel of Meloch feeds new components back into both.
Stop juggling Meetup, WhatsApp, and spreadsheets. One platform for your gaming group's events, RSVPs, and member management.
See how it worksIt is up for order now, with wider retail to follow. Fancy settling the argument yourself? Round up your group for a grudge match on Backseat Gamer.
Sources: Stonemaier Games | Stonemaier Store




