Dragonbane's magic has always been deliberately lean, which is lovely for quick play and slightly frustrating if your wizard wants options. Free League has just fixed that. Book of Magic is up for pre-order now and lands in August. It is a proper doorstop of a grimoire.
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Start organising for freeNine new schools arrive: Demonology, Harmonism, Illusionism, Necromancy, Symbolism, Witchcraft, Alchemy, Enchanting and Dracomancy. That last one should get the attention of anyone who has looked at Dragonbane's cover art and wondered when they get to do something about it. There are fresh spells for the existing schools too, and Free League puts the total at over 300 spells, magical recipes, enchantments and magic tricks.
The book also covers the people who cast this stuff, where they stand in the world, what familiars they keep and where you go to learn. That is the bit that turns a spell list into a setting, and it gives a Game Master somewhere obvious to hang a campaign.
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See how it worksDragonbane is Free League's classic fantasy roleplaying game, built for fast play and almost no prep. The same Swedish publisher is behind the ALIEN, Blade Runner and The One Ring roleplaying games, so this is not its first grimoire. Bolting this much magic onto a system built for speed is a big swing.
It is not arriving alone. Arkand, a city sourcebook subtitled City of Waves and Flames, releases alongside it in August. Both come with a complete PDF via DriveThruRPG when you pre-order.
Been meaning to get a fantasy campaign going? August is a decent target. Find a group near you and start recruiting now.
Sources: Free League | Free League - Arkand | Free League - Dragonbane




