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Discworld Returns With Four New Tabletop Games for 2026

Fans of Terry Pratchett's Discworld have four new reasons to clear the table this year. UK publisher Modiphius is rolling out a full slate of Discworld tabletop games across 2026, spanning a board game, a card game and two role-playing releases set on the back of the Great A'Tuin.

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The one most board gamers will want to clock is Discworld: Readers Digested, a 2-4 player board game that reskins Reiner Knizia's 2006 game Blue Moon City with Discworld characters and new content. It goes up for pre-order on Gamefound.

Then there's Kill Sam Vimes, a card game with one of the cheekiest premises of the year. Players take the part of Guild assassins racing to bump off the Duke of Ankh, Sir Samuel Vimes, while dodging the deadly (and frequently hilarious) traps and tricks in their way. Anyone who has read Guards! Guards! knows that wishing Vimes dead rarely ends well. It is due in the third quarter of 2026.

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On the role-playing side, the tabletop RPG Discworld: Adventures in Ankh-Morpork finally reaches shop shelves. After a Kickstarter that raised over £2.4 million, Modiphius is putting a digest-sized core rulebook and a starter set, with a previously unpublished adventure, into friendly local game shops. A second RPG campaign, Adventures in Lancre and Uberwald, heads to Kickstarter later in the year, taking players out to witch country, the Chalk and the vampire-and-werewolf badlands of Uberwald.

It is a strong run for a setting that has always begged to be played around a table. If your group fancies a Discworld night, round up some players and start with whichever flavour suits you: cutthroat assassins, city-building or full-on Ankh-Morpork roleplay.


Sources: Modiphius | Tabletop Gaming | Wargamer

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